Monthly Archives: July 2013

Krapi Games, Krapi Comics, and Krapi Studio

I just started a new studio called Krapi Studio with Pokemon7777.

Some might be wondering why I waste time making such Krapi games. Well, the thing is, even if it was considered time wasted, it’s not that much time, since it doesn’t take me really long to make Krapi games. Also, by making games under Krapi studio, I’m relieved from the stress of making something good. Along the way, I don’t feel like my time is completely lost, since I learn new tricks, I train myself at making games faster, and I add another piece of Krap into our game collection. To say quite frankly though, we don’t make Krapi games on purpose at Krapi Studio. We really do our best, but we don’t stress about failing to make something good. That’s from my point of view, I don’t know about Pokemon7777.

Anyway, here is Krapi Studio first game (not counting OMGAF Dragon which is Krapier but was produced before):

Image Weedman

http://www.newgrounds.com/portal/view/621157

Also a comic to show we really don’t take our Krapi games seriously:

http://www.dobuki.com/omgaf-comics.html

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I just released a game called Social Planets. It actually started out as a ludum dare challenge. It was about “Hitchhiker’s guide to the galaxy”, and although I didn’t have any knowledge of the book, I just thought I’d make a game about a dude hitchhiking from planet to planet. Visiting aliens and talk to them.

Then came the hard part: What do i make the alien say? I’m not a great writer, and at the same time, i try to turn this hold planet hoping thing into an adventure game. Well, after being not super satisfied with the result, i was willing to submit it to Newgrounds and readied myself for crappy reviews. But before doing that, I had an idea:

So if someone write the name of the planet that doesn’t exist, they end up on an empty planet (how boring). How ’bout instead, I put a “VACANT” sign, and let the player occupy the planet, with their own dialog, and uploading their own picture of the alien. Well, I’m not sure if it made the game more fun, but it surely made this an interesting experiment. So far we have ~400 new planets. Feel free to check out Social Planets on Newgrounds